Archive for the 'Adobe Systems, Inc.' Category

Pushing the Experience: Social Gaming on Adobe AIR

Monday, August 24th, 2009

My MAX '09 Presentation

Imagine content pushed right to your desktop, straight from your friends. What kind of content would you want to send and receive? Hear all about a new “casual social game” platform that leverages the unique capabilities of Adobe AIR. Learn how using AIR and integrating your applications into various social networks can be a powerful way to market and distribute them. By leveraging these social networks to broadcast your activity, you are enabling taste makers to influence their friends.

Behind the Senes: Jackassworld Pranks

Friday, August 7th, 2009


The jackassworld pranks application allows you to screw up the desktops of your dumb little buddies with help from the cast of jackass. From sending dick-brands and poo grenades to having Steve-O puke on their screen, being friends over a social network has never been more fun.

DOWNLOAD IT NOW!

Jackassworld Pranks - Beta Preview

Friday, August 7th, 2009


MTV Jackass on AIR

Wednesday, March 18th, 2009

MTV Jackass on AIR

At FITC Toronto 2009, I will be giving a presentation on project that has been near and dear to me for quite some time. I will be giving little tidbits out about it up until the presentation. So check back often.

“The following presentation may contain content, technology and pranks the likes that you’ve never seen. Accordingly, MTV and the producers must insist that no one attempts to recreate or re-enact any stunts or activity performed in this application.

In this session, Brett Rampata from Adobe’s Experience Design Group will unveil a new “Casual Social Game” platform that integrates with Facebook and leverages Adobe AIR’s unique capabilities. Brett will walk attendees through the “disruptive” desktop experience built in collaboration with MTV and Jackass, and provide an behind-the-scenes look into how it was created.”

AIR Experience Model: Approach & Examples

Wednesday, February 18th, 2009

I can’t believe that it’s been almost 4 months since the MAX 2008 conference. And it’s harder to believe that my presentation from the conference has finally been posted publicly on the Adobe XD INSPIRE site. Here is the link to the presentation that I put together and co-presented with Bruce Bell:

AIR Experience Model: Approach & Examples

In the coming months I will be releasing the full version of this content in a white paper. But until then…

Suggest a UX related Birds-of-a-Feather!

Thursday, August 21st, 2008

Q: What is a Birds-of-a-feather?

A: It’s where we pick a few members of our XD team to to gather in a specified location to host a get together, where you will have a chance to meet, chat, share, and learn in a less structured and highly interactive environment.

So… this is where we would like to hear your thoughts. What are some topics that you would like to cover? They can range from:

  • • Discuss AIR. What is it? What is the AIR Experience Model? What else…?
  • • Designing for a holistic experience across devices & platforms.
  • • Designer/ Developer workflow.
  • • Prototyping
  • • Who is XD?
  • • Etc.

This is just a quick list of potential topics. I would love to get feedback on possible topics that you would like to cover. Let us know…